Reading interactive stories is a wholly sensory experience. Using game-like design and computational thinking, interactive stories are fully immersive. This session will present up-to-date research on game-design and multi-modal learning. Together we will explore the ways in which multi-modalities can be used to create digital stories. Providing specific classroom examples with time to experiment, you will have the opportunity to learn and use a variety of tools to facilitate the creation of immersive stories in your classroom.
Expected Learning Outcomes
In this session, participants will:
- learn the process of creating an immersive story
- understand ways in which the different senses: sight, sound and touch can improve learning
- learn about multi-modalities and the ways in which image, text, sound and digital interaction are used in immersive stories
- learn the benefits of using multi-modalities to differentiate for a variety of learners
- experiment with the different tools to create immersive stories
- create a plan for integrating immersive stories into your practice
- publish and share immersive stories
All welcome across the spectrum: including anyone interested in using storytelling as an educational medium; all experience levels, disciplines and grade specialities.
Robert Appino is an enthusiastic educator and learner. He enjoys teaching the middle years and has taught Humanities, Writing and Technology. Currently Robert is the MS Technology Learning Facilitator at Saigon South International School in Ho Chi Minh City, Vietnam. Additionally, he is a doctoral student in School Technology Leadership program at the University of Kentucky, a SUNY CoETaIL instructor, very involved in the Global Issues Network (GIN), a UbD Trainer and passionate about game-based learning. Robert has presented at many regional conferences in Asia. You can find Robert on Twitter @rappin01 or read about his thoughts at www.rappino.com